The Worlds of Neva
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Race and Species (A-Z) (WIP)

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Race and Species (A-Z) (WIP) Empty Race and Species (A-Z) (WIP)

Post by Grey Mon Sep 07, 2015 4:03 am

These are the races of the site, if you have any suggestions to the races and species themselves or want us to add something please contact one of the staff. Each race/species has its own limit how many elements they could have. Fighting your own characters DO NOT count to gain your next element.

Alien: Any type of creature that comes from another planet, dimension, etc. Pending on what race of alien they are their strength, speed, and overall power varies. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element

Anthropologist: Humans with the ability to shift into animoids (ex: Werewolf). These are usually faster and stronger, but lack armor and weaponry, preferring to use their claws, teeth, and so on to fight. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element


Beastman: Creatures that have the bodies of animals but the head of a human, they are usually more powerful and have more strength then that of the Beast-man, but also lack the defense and lack speed, mostly pending on their variety of species of animal they originate from. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element

Cyborg: Humans whose bodies are half humanoid and half Machine, they usually have more energy, defense, power, strength, and speed, but lack the possessive power to control elemental and spiritual powers and are usually subtle to fire, electricity, and ice. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element

Dragon: Legendary creatures that posses a reptilian body, feathery,leathery or scaly wings. There are  dragon types you can role-play as: Fire, Water, Earth, Ice, Light, Shadow, Lightning, Celestial (Spacial), , Plant, and Mecha (Mechanical and cyborg), and Blood.
Dragons are considered to be masters or gods, but they are still beings that have not reached high ranks yet, they start out with only their main element since it is what they are born with. After three fighting topics they can gain another element, and after four more they can gain their last element

Human: The dominant species of earth. Although they have basic technology their numbers do exceed that of the other races (most of them at least.) These are the weakest, slowest, and low powered beings of the universe, but have the oddity to learn Spiritual and Elemental properties and manipulate them as they please. They start off with one element only, and much like the dragons, after three fighting topics they can gain another element, and after four more they can gain their last element

Insectoid: A creature that possesses the ability of an insect, they are subtle to fire and ice and electricity but have greater speed and stealth and stamina. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element

Monster: Artificial creatures made by humans, or mythical creatures born in the opposite realm of Earth. They are usually powerful, strong, energetic, fast, and intelligent but they lack one of the statistics of those six that were listed. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element

Reptilian: A creature that looks like a human but has the scales of a reptile, or a creature that is exactly like a reptile, they have high defense (pending on their size) and high power as well as energy, but they cannot handle freezing temperatures and are subtle to ice. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element.

Demons: The evil-neutral beings of hell and earth, they are one of the strongest and fastest of the spiritual world, gaining dark abilities (Hollow, Evil Ghosts, etc.) They are very well known to have the ability to possess other weak-minded beings. They are weak to holy light and holy water, and while some may become resistant to those items, they have become very subtle to light attacks.
They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element

Angels: The lightest and "peaceful" beings of the afterlife, they are very powerful in spiritual energy, magical energy, and speed and strength. They are very talented with light attacks, and are very subtle to hellfire and blood abilities. They start out with one element and after three fighting topics they can gain another element, and after four more they can gain their last element.

Ziamachi/Nephilim- The hybrids of spiritual races of both the mortal realms and the afterlife. Usually being stronger then most spiritual forces, their only weakness are spacial, earth, and metal elemental attacks. They are immune to light, darkness, hellfire, and holy elements, and have extraordinary strength and speed, but they usually only carry one melee weapon. They wear light-medium armor/clothing, from which they have a decent to weak defensive status.

Clone: The creations of an original being, lower and higher in power, they are usually stronger then the first, faster, and slightly more intelligible. They are more compatible to any form of fighting, as long as they can train and maintain that style of fighting, they will perfect it. They are very powerful in strength, defense, speed, intelligence, and tactics. It is unknown what their true weakness is, and if they control any elemental capabilities, they are weak against the opposing element to the one they are most compatible with.

Vampires: Powerful beings of speed, strength, and of the night. The are capable of lifting vehicles, using psychic powers, and can resist the sun... but lets be realistic now. While those things are possible, one would have to surpass a Vampiric Warrior, on a scale of 1 to 10, they have to surpass 6 in order to have those great things. While they are very powerful their most remarkable weakness is sunlight, (element) light attacks, holy weapons and the element itself, and holy water. While some have come to resist the light, their bodies are not resistant to anything holy. Another weakness, yet a strength at the same time, is their bloodlust ability. When this is very well active, they go into a huge rage, becoming a monster of themselves, they kill anything in sight all for the sake of blood, and while it boosts their power dramatically, it makes them careless about anything even themselves, and they become careless about eh allies around them as well.

Werewolves: Another powerful creature, the enemy of the vampire, the Werewolf has been known as a beast-man, a creature of the night as well. Every full moon they can transform into their larger wolf form, or, they can craft an item that allows them change at will. While they are more strength, their speed is not that compared tot he Vampires, but their size does intimidate the undead beings some. During day all transformations are impossible, and if wolf form is unleashed at night it will activate their primal and natural instincts: Hunt and Kill. They are weak to metallic element, and are effected by light attacks as well.

Hybrids: A mixture of two OR three races only, these begins have powers that are weaker, or stronger then their original species. While it is hard to see these beings, they are very well powerful overall, having more strength, speed, power, etc. all pending what their physical, mental, and spiritual form is. Their weaknesses varies.

Gods/Immortals: Demon Lords, Arch-Angels, Immortals, these beings are by far the strongest of the prime, they are very hard to become and to come across, and although they have not been in the mortal plains since the last of their days, the gods are a mysterious group of creatures. Pending on all of their forms their true weakness varies from many ranges.

Celestial Begins: Whether they are Light Ziamachi, Arch-Angels, Star Creatures, or anything in those categories are Celestial beings, being the most superior in light based attacks they are very effective and weak against the darkness. While most are good some can become corrupted.

Abyssal Demons: The opposite of the Celestial Beings, these Demons are different from the Demon Lords and the regular/abnormal Demons. They have complete control of darkness and elements similar to that but are weak to light based attacks. They are by far one of the most superior race with darkness, but only few can exist at a time (seven by the most).


Last edited by Maximus Grey on Thu Sep 10, 2015 1:43 am; edited 2 times in total
Grey
Grey

Posts : 6
Join date : 2015-09-07
Age : 23
Location : Somewhere in the mountains

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